Marc Meijering

Game AI Programmer

Currently working at Games Farm as Game Programmer

Portfolio

Védelem
The Golden Horde

Védelem: The Golden Horde

Crowd Simulation

Crowd Simulation

Gangstars

Gangstars

Streamlined Mastermind

Streamlined Mastermind

Pacman

Pacman

Raystorm

Raystorm

Sea of Slaps

Sea of Slaps

About

Personal Photo

My name is Marc Meijering, and I am a Game Programmer, experienced in Game AI, porting and optimizing games.

Graduate from Breda University of Applied Sciences following the IGAD program.

Passionate about programming games and enjoy exploring the various types of interesting AI that I can create to challenge players or enhance the overall immersion of the game.

Experienced in working in a team environment and collaborating with designers, artists and programmers.

Seen as a reliable and efficient team member who takes responsibility for their work.

Currently working at Games Farm as Game Programmer.

Software Experience

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Rider
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Visual Studio
Unreal Engine Icon
Unreal Engine
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Unity Engine
Game Maker Icon
Game Maker
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Perforce
Github Desktop Icon
Github Desktop
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Jira
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HacknPlan
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Monday.com
Trello Icon
Trello
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Assembla

Contact