Marc Meijering

Game AI Programmer

Currently working at Games Farm as Game Programmer.

Portfolio

Védelem: The Golden Horde

Crowd Simulation

Gangstars

Streamlined Mastermind

Pacman

Raystorm

Crime Engine

Sea of Slaps

About

Me

I am a graduate of Breda University of Applied Sciences. I completed the International Game Architecture and Design course and specialized in Game AI Programming. I am passionate about programming games and enjoy exploring the various types of interesting AI that I can create to challenge players or enhance the overall immersion of the game. Currently working at Games Farm as Game Programmer.

Skills

Languages
C++ Logo C# Logo
Software
Visual Studio Icon Unreal Engine 4 Icon Unity Engine Icon Perforce Icon Jira Icon HacknPlan Icon Assembla Icon Monday.com Icon Trello Icon

Contact

marc_1997@live.nl

CV